Behavioral Neuroscience Tasks in Virtual Reality.

Behavioral Neuroscience Tasks in Virtual Reality.

Overview

Virtual Reality Psychology
HVS Image 4D VR contains a large selection of hyper realistic real world environments which you can build your experiments and tasks into.

HVS 4D VR allows you to create highly controlled and completely replicable naturalistic, real-world environments for human behavioral experiments and automatically and consistently identifies and quantifies behaviors allowing measurement and analysis of factors like attention, interaction and subject behavior.

In addition HVS 4D VR allows virtual reality simulation of animal paradigms in humans including human virtual Morris water maze HVMWM and just about any animal protocol behavior experiment you can think of.

Virtual Reality Human Behavior
Navigation through a complex, realistic environment, point of gaze and hand movements can all be tracked and the environment can be updated and changed with just a few simple commands.

Subjects wear an Oculus Rift headset, and navigate using a gamepad, keyboard or omnidirectional treadmill. The virtual reality headset allows the subject to look around the arena, with head turning providing vestibular input. Translation through the arena can be by hand, using a gamepad or keyboard, or by simulating walking on an omni-directional treadmill. The treadmill allows the subject to change direction as well as moving forward, providing proprioceptive input. Read more about when VR experiments are not real VR at all

Virtual Reality Neuroscience
External view of the Morris water maze. The experiment is actually normally run from the rodent’s point of view.

The subject’s position and movement through the virtual environment is tracked by the HVS Image software, which gives path plots and scientific measures and analyses equivalent to those used in the equivalent animal paradigm.

Because of the technology and design of the environments the experience is vastly different from an “on-screen” virtual reality experience or even a cellphone based “Google Cardboard” type experience. It is hugely more immersive and “Matrix-like” in much the same way that a movie in a cinema is more convincing than a youtube video seen on an older generation cell phone. see “How hard could it be?

Learn about HVS Image virtual Morris water maze for humans

Virtual Reality Rehabilitation
Interested in Alzheimer’s Wandering? Use our real world environments filled with realistic distractions, sounds and hazards.
Virtual Reality Psychology
Interested in environments related to human evolution? Try our Virtual African Savannah

Read about HVS Image 4D VR in American Laboratory Magazine